** 3.5 **
* Added ability to disable biome change to default by setting 'none' as default biome.
* Added command /islandev add <owner> <player> - add player to owner island
* Added command /islandev remove <player> - remove player from island
* Added WorldEdit 6.0 support (will not work with older versions!)

** 3.4 **
* Added dev command sendhome - sends player to his island
* Added dev command sendallhome - send all players from island to island
* Added config use-config-items - you can fill chest with items from config, ignoring schematics
* useful option when you cannot find WorldEdit for your server build, or is not released yet

** 3.3 **
* remove duplicated help players only when strict-party is active

** 3.2 **
* Some commands (like visit) will check target visibility right now
* Party requests must be accepted from now

** 3.1 **
* added flag item-drop into config. you can block item drop on other islands
* fixed problem with teleports when usign delay without movement-break config.
* teleport all players outside island on delete
* removed 'repeatable' config for challenges, now its defined inside xml for every challenge.

** 3.0 **
* added flag chest-acces into config
* fixed problem with chest acces with allowed item in hand
* Fixed problem with double chest 

** 2.9 **
* fixed problem with folder/file permission check on first run
* sethome will now verify saved point

** 2.8 **
* respawn-on-island can now be set to 'skip'

** 2.7 **
* lock and ulock got permission tree islandworld.island (!!)
* Added respawn-on-island
* On home command spawn will be checked to aviod player death 
* Fixed problem with yaw and pitch on teleports

** 2.6 **
* Added command /is biomechunkset - players can change biome only in current chunk.
* Implementing backup system

** 2.5 **
* Fixed is visit to be not able to teleport to own island.
* Fixed itemframes on 1.7 bukkit
* Removed loadafter from plugin.yml

** 2.4 **
* Fixed problem with biome refresh after change.
* Fixed missing information that biome was changed
* Fixed little problem with taking fee for biomechange
* Renamed blocked/allowed/ignored lists to avoid problems with defaults.

** 2.3 **
* Added config ignore - you can setup block which will stay on island rebuild
* Added support for Vault, you can setup cost of any command
* Fixed problem with required items check in challenges
* Fixed problems with allowed/blocked list. Now params must be STRINGS !

** 2.2 **
* Removed metrics
* Purge will write deleted islands into log
* Added compability with older versions (set old-version to true in config)

** 2.1 **
* Fixed bug with stats saving into db
* Fixed bug when nickname for remove command must have correct case.
* Fixed falling check while on slab
* Added island-debug config option. All island operations will be logged.

** 2.0 **
* Compiled for bukkit 1.6.4

** 1.9 **
* Fixed problem with region-spacing
* Changed enter/leave info behaviour
* Fixed problem with dev command permissions
* protect commands and configs will be renamed to lock to avoid misunderstandings
* Added config 'repeatable' for challenges

** 1.8 **
* Added /island biomelist command
* Added /island biomeshow command
* Added /island biomeset <biome> command
* Added per-biome-perms config
* Added auto-purge config
* Updated McStats to rev7

** 1.7 **
* Version number format change
* Added version-check config option

** 1.6.5 **
* Island members now will be able to use calc command
* For islandev calc command it will calc island if player is helping
* If schematic doesnt have spawn block we will try to find some point at island creation
* Removed World Guard dependency

** 1.6.4 **
* Added back islandev protect and unprotect commands
* Fixed problem with more than one bucket on obsidian2lava change
* Added obsidian-limit config, now you can turn it off, was enabled always 

** 1.6.3 **
* Added config calc-on-enter
* Removed count-delay config - its no longer used
* Added reload-time config
* Fixed problem that obsidian-to-lava change was denied for members
* Fixed problem with free list generation

** 1.6.2 **
* Added pathway config options, leave width 0 to disable that option
* Fixed problem with region-spacing config
* If pathway.schematic will exists - it will be used, if not path will be build from config params

** 1.6.1 **
* Added default-biome config, it will set default biome for new islands
* Added mysql configs - if used points for islands will be stored in mysql base
* Added calc-limit config
* Added command /island calc - player can recalcuate points for island
* Added command /island rank - rank
* Added command /islandev calc <player> - calculate points for player
* Added command /islandev rank - it will reload rank
* Removed /islandev count command

** 1.6.0 **
* Added islandev commands : biomeshow, biomelist, biomeset
* Aded islandev count command - it will set points for island based on blocks inside cuboid
* Count will write file points.txt in format <player>:<points> you can use it to display ranks etc.
* Added configs count-delay and material-points

** 1.5.9 **
* Expell will not longer work on OP characters
* Visit invitation will check if player is visible
* Check allowedlist twice. For clicked block and for item in hand
* Little changes in vehicle events

** 1.5.8 **
* Permission islandworld.bypass.protect will allow entering to protected island
* Permission islandworld.bypass.island will allow to make things on any island
* Permission islandworld.bypass.damage will allow to kill mobs/animals/pvp on any island
* Fixed class cast exception inside onProjectileLaunchEvent()
* Fixed portal usage by island members
* Fixed not needed information about special schematic on island create
* Added config flags.use-vehicle

** 1.5.7 **
* Removed all configs use-*
* Added config allowed where you can put allowed block IDs
* Fixed villager killing, now they will use kill-animals flag

** 1.5.6 **
* Added config use-fencegate
* Added config use-door
* Now item frames will be correctly protected, rotation also.
* Fixed protected islands, now OPs will be allowed to enter
* set-home config will also use sethome command on island delete, home will be set to spawn point.
* Fixed problem with kill configs
* On block build/break block location should be used, not player position, fixed 

** 1.5.5 **
* Added negative-build config option
* Changed island check - now players can't store home outside island
* Fixed message about entering island onTeleport to other than skyblock worlds
* Fixed problem with inventory update on completed challenges
* Changed sethome commands - now only island owners can use it

** 1.5.4 **
* Added config sections flags, we will put there configs about island
* Added use-portal, use-bed, item-pickup flags
* Changed chests-allowed config to flags.use-chest
* Changed monsterkill-allowed config to flags.kill-monster
* Changed pvp-allowed config to flags.pvp
* Added flags.move-info flag. It will display welcome message when player enter island.
* Added config island-protection and commands /is protect /is unprotect (perms islandworld.vip.protect islandworld.vip.unprotect)
* Fixed command /is leave, now player will be correctly removed
* Fixed fishing rod damage vs pvp settings

** 1.5.3 **
* Added command delhome
* Changed command home/sethome now it will allow to store few locations
* Fixed problems with pvp/monsterkill/snowballs/arrows
* Expell all players from island on island delete
* Fixed problem with first row/col of island and not protected areas under 0x0 coords.
* Now island world will not protect area under -10 x -10 (!)
* Fixed expell commands, now it will check if player is on island.

** 1.5.2 **
* Islandev info without parameter will show island on current position
* Now you can expell specific player : island expell [playerName]
* Added config monsterkill-allowed
* Added config chests-allowed
* Fixed bows & snowballs on islands if pvp is disabled
* Fixed protection with strict-party disabled
* Fixed protection on negative coords lower than 0x0 in islandworld - by default is 'allow' and will not override wg regions/protections

** 1.5.1 **
* is spawn will also check falling-block-tp config option
* all developer commands can be run from console now
* little misc changes and fixes

** 1.5.0 **
* World Guard will be no longer used to protect regions. Since it cause huge lags when you have lots of regions
  (for example i have 6 sec lag on saving 10k regions to file)
  i decide to make own simple protection instead of use World Guard.
* Added permission islandworld.bypass.tpdelay - player will not have teleport delay if its set
* Added permission islandworld.bypass.protection - player will bypass all island protections
* Added pvp-allowed config
* Added item-protection config - Players with islandworld.vip.protection permission can make sign 
  line 1: [protect], line 2 : nick to protect item (chest, door, dispenser, furnace) under that sign
 

**1.4.2 **
* Added spawn-on-quit config option
* Added teleport-delay config option
* Added movement-break-tp config option
* Added more things to check if teleport point is safe on visit

**1.4.1 **
* Added remove-mob-on-tp config
* Changed purge mode. Now it will build list to purge and then use task to delete islands
one after one, using purge-delay config.

**Warning! Some permission nodes are changed !**

**1.4.0 **
* Fixed falling-block-tp - now it will check correct (current) world
* Fixed damage field in challenges
* Added snail-mode into config
* Added /islandev setspawn command
* Added party-limit-vip config. For players with islandworld.vip.party permission
* Changed islandworld.protect to islandworld.vip.protect
* Changed islandworld.unprotect to islandworld.vip.unprotect
* Changed islandworld.special to islandworld.vip.schematic

**1.3.9 **
* Added purge-check-members config
* Added falling-block-tp config
* Added islandev stats command
* Added param howmuch to purge command
* Purge command will show last login time on island delete for OP

**1.3.8 **
* /islandev info without params will show info about region where you standing.
* Added clean-inventory-leave config. It will delete inventory on /island leave command
* Fixed NoSuchElementException sometimes on helplist
* /is visit will now check block if its safe to teleport
* autosave will not work if there is regen in progress

**1.3.7 **
* Fixed bugs reported by players
* challenge complete command will be allowed only in island world
* WARNING :
* IF you are using bukkit 1.4.5 version you need to update WorldEdit/WorldGuard also !

**1.3.6 **
* Strict party fix
* Fix for reward per challenge
* Help list generation error fix

**1.3.5 **
* On server startup config will be updated (new options will be added if any)
* Added obsidian-break config option
* Removed command clear. Players can use delete-create instead.
* Added confirmation to delete command
* Updated Polish translation to latest version of plugin
* Time limit fix

**1.3.4 **
* Little changes in schematics to fix height problems, please update from archive.
* Added /islandev create <schematic> <playername> - admin can make island for player using given schematic

**1.3.3 **
* Changed schematic paste method
* Added alias /is /island
* Added alias /cha /challenge
* Added alias /isd /islandev

**1.3.2 **
* Changed purge command code a little
* Added config option challenges-order - players need finish challenges in order
* Changes in helping cache code
* Added /island visit <playerName> command - ability to visit someone island without party. It needs to be accepted via /island accept command

**1.3.1 **
* Added some missing translations

**1.3.0 **
* Removed block-protection config option - you can auto protect island using wg flags
* Added /island protect and unprotect command for players 
* Added protect-mode into config.
* Added some basic localization.

**1.2.9 **
* Added island fixhome command it will try to find safe spot on island
* Added admin command islandev fixhome playerName
* Changed free list regen, now it will work in snail mode not linear
* Fixed bug in dat file saving if plugin was not loaded

**1.2.8 **
* Added some new challenges
* Added clean-inventory-exit config option.
* Changed block protection code a little to fix some errors
* Changed block-protection to string. Now you can decide if blocks should be protected for owner or owner+members.
* YOU NEED TO CHANGE block-protection in CONFIG !

**1.2.7 **
* Added /island spawn command - it will teleport player to spawn world spawn point.
* Added support for written books in chests

**1.2.6 **
* Added check inside sethome command. Now player can change location only inside own island region.
* Added block-protection config. If true block like chests, doors, dispensers on islands can be used only by owners/members.
* Added param priority to region-flags, now you can set priority for island regions.

**1.2.5 **
* Added delete-challenges config option.
* Items inside chest now will be stored into schematic. YOU NEED TO USE NEW SCHEMATICS FROM ZIP OR YOUR CHESTS WILL BE EMPTY !
* Now you can use more than one chest, and you can put enchanted items.

**1.2.4 **
* Remove allow-pvp config option
* Move WorldGuard flags into config file. Now you can setup flags for regions from config

**1.2.3 **
* 255 -> 256 for full height
* Island clear will now use 0->256 y coords since some structures can be outside region
* Added region-spacing config option.

**1.2.2 **
* islandworld.vip is little bit confusing. Renaming it into islandworld.special
* Fixing correct schematic usage on island clear

**1.2.1 **
* Removed wg-save config option. IW will save regions always since WorldEdit is not saving it.
* Default value for autosave time will be 60 min.
* Changes in permissions. If user have islandworld.special permission he will autoget special schematic. He will also need islandworld.create.special permission !
* Added full-height config option. If true - worldguard region will be created from 0 to 255, if false it will have normal height

**1.2.0 **
* Added command block if IW is not loaded correctly, why people doesnt read logs ?
* /island home command will teleport player to island where he is added to party like /island tp ownername but only owner can use sethome.
* Changes into config options. Now you need to setup whole itemlist for schematic. for example now items for normal player in config are inside list items-normal. For special players with perms whole list needs to be named items-special. You can define item list for every schematic, just name it items-SchematicName. 
* islandworld.special.items perm is no longer used
* islandworld.special.design perm is no longer used

**YOU NEED TO CHANGE YOUR CONFIGS !**

* IN Config.yml rename items: to items-normal: and if you use VIP schematic put whole list into items-special: not only additional items
* For normal users you MUST set islandworld.create.normal permission and for VIP group if you use it islandworld.create.special permission

**1.1.9 **
* Changed a little island reuse
* Added admin command /islandev challenges <playerName> [page] to check players challenges. Use without page number for summary

**1.1.8 **
* Added party limit config
* Little code tweaks

**1.1.7 **
* Added more challenges
* Fixed problem with reward item after completing challenge
* Fixed little problem with NPE at server stop/restart

**1.1.6 **
* Challenges list will display reward if it's set
* Added global reward param into xml - its one reward for every completed challenge
* Added support for challenge signs, player can complete challenges by click on sign
* Fixed completed challenge save/restore

**1.1.5 **
* Fixing compChallenges.dat load
* Little changes in code to aviod NPEs
* Added more challenges

**1.1.4 **
* Move free list regen into separate thread
* Implementing some basic challenges system

**1.1.3 **
* Free list fix

**1.1.2 **
* Changed file format and added auto import from old dat files
* /islandev info will show last player login
* Added /islandev purge <days> - to remove all islands if player doesnt log into game from <days> days

**1.1.1 **
* /islandev info <player> will show now where player is helping
* Added config time-limit to setup limit between clear/delete commands - Can prevent material gathering

**1.1.0 **
* Fixed /island tp command - now players can teleport if owner is offline
* Fixed /islandev sethome command - admin can setup new position
* Changed permission for schematic to islandworld.create.<name> or islandworld.create.*

**1.0.9 **
* Added command /island leave - player can leave island
* Fixed problem with chest items config, now you can use items with : like 6:2 birch sapling
* Fixed problem with VIP schematic/chest content. Some permission names are changed now (!)

**1.0.8 **
* Little change in party config: disable-tp changed to strict-party, added checks inside island create, party add, etc.
* Fixed NPE related with regions
* Added autosave feature

**1.0.7 **
* Added /islandev save command - it will save islands into file, and all world guard regions
* Added dev commands /islandev protect & /islandev unprotect - for (re)creating and removing world guard regions
* Added dev command /islandev tp - teleport to player island

**1.0.6 **
* All items on ground will be deleted in whole player region on island clear (prevent gathering)
* Fixed problem with doors/bed from schematic, now will be placed correctly
* Changed water-world config into world-block-id you can use ID of material what you use to generate world

**1.0.5 **
* Z-coord for protection uses now also Island Size. Now player will got cube with Size x Size x Size island is on half height.
* Clear command will use now correct schematic for re-creating island
* Little changes in pasting schematics
* Little changes in island clear, now items like torches will no longer drop on groud
* Added admin command /islandev delete <player> 

**1.0.4 **
* Added disable-tp config. If true player cannot use island tp command if he have own island.
* Added support for schematic files, now island is created from that files. (McEdit/WorldEdit format)
* Added configurable designs for players. One for default group, second with islandworld.island.special.design perms
* Added configurable permissions for /island create <schematicName> you need to setup islandworld.island.create.schematicName permission, and players can choose designs.

**1.0.3 **
* Added configurable isle design for special group (islandworld.island.special.design permission)
* Changed island design to support more layers
* Changed special item permission to islandworld.island.special.item
* Added universal permission islandworld.island.special.*

**1.0.2 **
* Fixed admin command /islandev reload
* Added admin command /islandev info <player> which shows info about player island
* Added creation time for island(s)
* Fixed little glitch with teleports

**1.0.1 **
* Added 'debug' parameter to config file
* Added 'set-home' parameter to config file - you can enable/disable /sethome usage on island create
* Fixed problem with islandworld.island.special permissions, now items are added corectly to chest
* Fixed problem with inventories when you use multiverse inventories

**1.0.0 **
* Initial release